HbbTV is the Europe-wide standard for the delivery of entertainment services to consumers through connected TVs, set‐top boxes and multiscreen devices. Examples of HbbTV applications are Catch-up TV, Video on Demand, Digital Teletext, and Interactive TV.
My work on HbbTV was started in 2008. Having been commissioned by one of the four original contributors, I designed and specified essential concepts and components of the first HbbTV version.
- Application model and framework
- Technical system architecture
- Transport and signalling of applications
- Programming interfaces
- Formal structure of the specification
Starting from that specification, the platform has become the accepted standard in many European countries. The HbbTV Association has grown to more than 70 members.
In 2012 the work on HbbTV 2.0 has started. I was active in the Requirements Group and the Technical Specification Group of the Association. I especially worked on concepts, protocols and interfaces which will allow the implementation of applications providing Push-Video-on-Demand via a broadcast network.
In 2017 I worked in the HbbTV Requirements Group, in the HbbTV Specification Group and in the HbbTV Testing Group on the extension of HbbTV for Operator specific applications such as EPG or Setup.